![]() Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. ![]() Updates to Source were released in incremental versions, with the engine being succeeded by Source 2 by the late 2010s. It debuted as the successor to GoldSrc in 2004 with the release of Counter-Strike: Source and Half-Life 2. Source is a 3D game engine developed by Valve.
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